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SGI O2 Out of Box Experience 2.2
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1998-05-26
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280KB
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8,824 lines
#VRML V2.0 utf8
PROTO WalkingMan [
exposedField SFColor diffuseColor 0.170833 0.169566 0.25
eventOut SFTime fromTriggerTime
eventOut SFTime toTriggerTime
field SFInt32 faceLeft 0
field MFString toUrl ""
field SFString fromDescrip ""
field MFString fromUrl ""
field SFString toDescrip ""
]
{
Group {
children [
DEF FROM_ANCHOR Anchor {
children [
TouchSensor {
touchTime IS fromTriggerTime
}
Switch {
whichChoice IS faceLeft
choice [
DEF FROM_LEFT Transform {
children DEF LITTLEARROW_0 Shape {
appearance DEF glowpink_1 Appearance {
material Material {
ambientIntensity 0
diffuseColor IS diffuseColor
emissiveColor 0.3 0 0.1
shininess 0.0957447
transparency 0
}
}
geometry IndexedFaceSet {
coord Coordinate {
point [ 12.3094 -131.554 2.3004,
12.2734 -131.677 3.25139,
11.9957 -131.529 2.77589 ]
}
coordIndex [ 0, 1, 2, -1 ]
colorIndex [ ]
normal Normal {
vector -0.277626 -0.9513 -0.133982
}
normalIndex [ 0, 0, 0, -1 ]
solid FALSE
creaseAngle 0.5
}
}
translation 14.869 -34.6021 126.728
rotation -0.0271266 0.609232 0.792528 3.20209
scale 1 0.999989 0.999989
scaleOrientation -0.993858 -0.0353541 0.104865 0.214612
}
DEF FROM_RIGHT Transform {
children USE LITTLEARROW_0
translation -12.7634 -1.94 -131.709
rotation 1 0 0 4.71239
scale 1 0.999993 0.999993
}
]
}
]
url IS fromUrl
description IS fromDescrip
}
DEF TO_ANCHOR Anchor {
children [
TouchSensor {
touchTime IS toTriggerTime
}
Switch {
whichChoice IS faceLeft
choice [
DEF TO_RIGHT_2 Transform {
children DEF BIGARROW_3 Shape {
appearance USE glowpink_1
geometry IndexedFaceSet {
coord Coordinate {
point [ 13.0611 -131.929 3.40157,
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}
coordIndex [ 0, 1, 2, -1 ]
colorIndex [ ]
normal Normal {
vector -0.27764 -0.951298 -0.133975
}
normalIndex [ 0, 0, 0, -1 ]
solid FALSE
creaseAngle 0.5
}
}
translation 14.869 -34.6021 126.72
rotation -0.0271266 0.609232 0.792528 3.20209
scale 1 0.999989 0.999989
scaleOrientation -0.99656 -0.0308064 0.0769389 0.313501
}
DEF TO_LEFT_4 Transform {
children USE BIGARROW_3
translation -12.7634 -1.94 -131.717
rotation 1 0 0 4.71239
scale 1 0.999993 0.999993
}
USE TO_RIGHT_2
USE TO_LEFT_4
]
}
]
url IS toUrl
description IS toDescrip
}
DEF STAND Transform {
children Shape {
appearance Appearance {
material Material {
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diffuseColor 0.170833 0.169566 0.25
specularColor 0.1 0 0.00146904
emissiveColor 0 0 0
shininess 0.5
transparency 0
}
}
geometry Box {
size 0.2 0.2 0.2
}
}
translation -0.0395035 1.46412 0.279466
rotation 0.701634 0.548103 -0.455294 2.01029
scale 0.50629 7.87374 8.1788
scaleOrientation 0 0 1 0
center -3.3617e-05 0.0019429 -0.0999697
}
DEF WALKINGMAN Switch {
whichChoice IS faceLeft
choice [
DEF WALKINGMAN_RIGHT_5 Transform {
children DEF MAN_6 Group {
children [
Shape {
appearance DEF white_7 Appearance {
material Material {
ambientIntensity 0.25
diffuseColor 0.8 0.8 0.8
specularColor 0 0 0
emissiveColor 0.8 0.8 0.8
shininess 0.2
transparency 0
}
}
geometry IndexedFaceSet {
coord Coordinate {
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}
coordIndex [ 0, 1, 2, 3, -1, 1, 4, 5,
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colorIndex [ ]
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}
normalIndex [ 0, 1, 0, 0, -1, 1, 2, 2,
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solid FALSE
creaseAngle 0.5
}
}
Shape {
appearance USE white_7
geometry IndexedFaceSet {
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colorIndex [ ]
normal Normal {
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solid FALSE
creaseAngle 0.5
}
}
]
}
translation 14.869 -34.6021 126.728
rotation -0.0271266 0.609232 0.792528 3.20209
scale 1 0.999989 0.999989
scaleOrientation 0.90211 -0.0787019 0.424268 0.0559479
}
DEF WALKINGMAN_LEFT_8 Transform {
children USE MAN_6
translation -12.7634 -1.94 -131.709
rotation 1 0 0 4.71239
scale 1 0.999993 0.999993
}
USE WALKINGMAN_RIGHT_5
USE WALKINGMAN_LEFT_8
]
}
]
}
}
PROTO SelectorSign [
exposedField SFColor diffuseColor 0.170833 0.169566 0.25
exposedField SFColor squareColorIn 0.5 0 0.1
field MFString url ""
field SFString description ""
field MFString parameter ""
field SFTime delayTime 0
eventOut SFTime pauseTimeOut
eventOut SFTime resumeTimeOut
]
{
Group {
children [
DEF SPACER_TIME TimeSensor {
loop FALSE
cycleInterval IS delayTime
}
DEF PAUSE_TIME_9 Script {
eventOut SFTime timerStartOut IS resumeTimeOut
eventOut SFTime timerStopOut IS pauseTimeOut
eventOut SFTime spacerStartOut
eventIn SFTime touchIn
eventIn SFBool activeIn
field SFTime delayTime IS delayTime
url "vrmlscript:
function touchIn (t){
timerStopOut = t;
spacerStartOut = t;
}
function activeIn (v,t){
if (v == FALSE){
timerStartOut = t;
}
}
"
}
Anchor {
children [
DEF SELECTOR_TOUCH_10 TouchSensor {
}
Group {
children [
Transform {
children Shape {
appearance Appearance {
material DEF ARROW_MAT Material {
ambientIntensity 0
diffuseColor IS diffuseColor
specularColor 0.1 0 0.00146904
emissiveColor 0.8 0.8 0.8
shininess 0.5
transparency 0
}
}
geometry IndexedFaceSet {
coord Coordinate {
point [ -14.1703 -800.983 13.6954,
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}
coordIndex [ 2, 6, 1, -1, 0, 3, 5, -1,
5, 3, 4, -1 ]
colorIndex [ ]
normalIndex -1
texCoordIndex [ ]
solid FALSE
creaseAngle 0.5
}
}
rotation -1 0 0 1.5708
}
Transform {
children Shape {
appearance Appearance {
material DEF SQUARE_MAT Material {
ambientIntensity 0
diffuseColor 0.170833 0.169566 0.25
emissiveColor IS squareColorIn
}
}
geometry IndexedFaceSet {
coord Coordinate {
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}
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colorIndex [ ]
normal Normal {
vector [ 3.08947e-08 0 -1,
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0.122923 0.992416 -1.51924e-05,
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-0.122923 -0.992416 1.19708e-05,
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}
normalIndex [ 0, 0, 0, 0, -1, 1, 1, 1,
1, -1, 2, 2, 2, 2, -1, 3,
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creaseAngle 0.5
}
}
rotation 1 0 0 4.71239
}
]
}
]
url IS url
description IS description
parameter IS parameter
}
]
}
ROUTE SELECTOR_TOUCH_10.touchTime TO PAUSE_TIME_9.touchIn
ROUTE SPACER_TIME.isActive TO PAUSE_TIME_9.activeIn
ROUTE PAUSE_TIME_9.spacerStartOut TO SPACER_TIME.set_startTime
}
PROTO NavLite [
exposedField SFColor diffuseColor 0.170833 0.169566 0.25
eventOut SFTime fromTriggerTime
eventOut SFTime toTriggerTime
field SFInt32 bothArrows 1
field SFInt32 faceLeft 0
field MFString fromUrl ""
field SFString fromDescrip ""
field MFString toUrl ""
field SFString toDescrip ""
]
{
Group {
children Transform {
children [
DEF STAND Transform {
children Shape {
appearance DEF STANDAPP Appearance {
material DEF mat Material {
ambientIntensity 0
diffuseColor 0.170833 0.169566 0.25
specularColor 0.1 0 0.00146904
emissiveColor 0 0 0
shininess 0.5
transparency 0
}
}
geometry IndexedFaceSet {
coord Coordinate {
point [ -0.1 0.1 0.1,
-0.1 -0.1 0.1,
0.1 0.1 0.1,
0.1 -0.1 0.1,
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0.1 -0.1 -0.1,
-0.1 0.1 -0.1,
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}
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creaseAngle 0.5
}
}
translation -0.012532 -0.155211 -0.14518
rotation 0.701634 0.548103 -0.455294 2.01029
scale 0.397648 3.07086 6.42375
scaleOrientation 0 0 1 0
center -3.47619e-05 -0.00132339 0.100273
}
DEF TO_ANCHOR Anchor {
children [
TouchSensor {
touchTime IS toTriggerTime
}
Switch {
whichChoice IS faceLeft
choice [
Transform {
children DEF BIG_TRI_11 Shape {
appearance Appearance {
material DEF mat_12 Material {
ambientIntensity 0
diffuseColor IS diffuseColor
specularColor 1 0 0.0146904
emissiveColor 0.2 0 0.05
shininess 0.0957447
transparency 0
}
}
geometry IndexedFaceSet {
coord Coordinate {
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}
coordIndex [ 0, 1, 2, -1 ]
colorIndex [ ]
normal Normal {
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}
normalIndex [ 0, 0, 0, -1 ]
solid FALSE
creaseAngle 0.5
}
}
translation 2.12611 -12.4843 0.741173
rotation -0.0996553 0.702732 0.70444 2.93885
scale 1.99629 1.99734 1.99658
scaleOrientation 0 0 1 0
}
Transform {
children USE BIG_TRI_11
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rotation 0.984329 -0.10348 0.142786 1.85741
scale 1.99629 1.99734 1.99658
scaleOrientation 0 0 1 0
}
]
}
]
url IS toUrl
description IS toDescrip
}
DEF FROM_ANCHOR Anchor {
children [
TouchSensor {
touchTime IS fromTriggerTime
}
Switch {
whichChoice IS bothArrows
choice [
NULL
Switch {
whichChoice IS faceLeft
choice [
Transform {
children DEF SMALL_TRI_13 Shape {
appearance Appearance {
material USE mat_12
}
geometry IndexedFaceSet {
coord Coordinate {
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coordIndex [ 0, 1, 2, -1 ]
colorIndex [ ]
normal Normal {
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}
normalIndex [ 0, 0, 0, -1 ]
solid FALSE
creaseAngle 0.5
}
}
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scale 1.99628 1.99733 1.99657
scaleOrientation 0.953505 -0.295987 -0.0567467 0.0020716
}
Transform {
children USE SMALL_TRI_13
translation -3.32281 13.1018 2.8129
rotation 0.984173 -0.104313 0.143259 1.85632
scale 1.99628 1.99732 1.99657
scaleOrientation 0 0 1 0
}
]
}
]
}
]
url IS fromUrl
description IS fromDescrip
}
]
}
}
}
Group {
children [
DEF FLASHER_14 ColorInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0 0 0,
1 0 0,
0 0 0 ]
}
DEF TIMER_15 TimeSensor {
cycleInterval 2
loop TRUE
startTime 1
stopTime 0
}
Transform {
children Collision {
children DEF BACKGROUND-DOME Transform {
children Shape {
geometry IndexedFaceSet {
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65, 67, 68, -1, 65, 68, 66, -1,
22, 66, 68, -1, 22, 18, 66, -1,
22, 19, 18, -1, 14, 18, 19, -1,
14, 19, 15, -1, 14, 15, 5, -1,
15, 19, 20, -1, 23, 20, 19, -1,
23, 24, 20, -1, 23, 26, 24, -1,
46, 24, 26, -1, 46, 26, 48, -1,
46, 48, 47, -1, 84, 47, 48, -1,
84, 82, 47, -1, 84, 83, 82, -1,
80, 82, 83, -1, 83, 84, 67, -1,
69, 67, 84, -1, 69, 68, 67, -1,
69, 25, 68, -1, 22, 68, 25, -1,
22, 25, 23, -1, 22, 23, 19, -1,
23, 25, 26, -1, 27, 26, 25, -1,
27, 48, 26, -1, 27, 69, 48, -1,
84, 48, 69, -1, 27, 25, 69, -1 ]
colorIndex [ 2, 1, 1, -1, 2, 1, 1, -1,
2, 2, 1, -1, 1, 1, 2, -1,
1, 2, 2, -1, 1, 2, 1, -1,
2, 1, 2, -1, 2, 1, 1, -1,
2, 2, 1, -1, 1, 1, 2, -1,
1, 2, 2, -1, 1, 2, 1, -1,
1, 1, 2, -1, 1, 2, 1, -1,
1, 1, 2, -1, 1, 2, 2, -1,
1, 2, 1, -1, 2, 1, 2, -1,
2, 1, 1, -1, 2, 2, 1, -1,
1, 1, 2, -1, 1, 2, 2, -1,
1, 2, 1, -1, 2, 1, 2, -1,
2, 1, 1, -1, 2, 1, 1, -1,
2, 1, 1, -1, 2, 2, 1, -1,
2, 0, 2, -1, 2, 2, 0, -1,
2, 0, 0, -1, 2, 0, 2, -1,
0, 2, 0, -1, 0, 2, 2, -1,
0, 0, 2, -1, 2, 2, 0, -1,
2, 0, 0, -1, 2, 0, 2, -1,
2, 2, 0, -1, 2, 1, 2, -1,
2, 1, 1, -1, 1, 1, 2, -1,
1, 2, 2, -1, 0, 2, 2, -1,
0, 2, 2, -1, 0, 0, 2, -1,
2, 2, 0, -1, 2, 0, 0, -1,
2, 0, 2, -1, 0, 2, 0, -1,
0, 2, 2, -1, 0, 0, 2, -1,
2, 2, 0, -1, 2, 0, 2, -1,
2, 2, 1, -1, 1, 1, 2, -1,
1, 2, 1, -1, 2, 1, 2, -1,
2, 2, 0, -1, 2, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 2, 0, 0, -1,
2, 0, 2, -1, 2, 2, 1, -1,
1, 1, 2, -1, 2, 1, 1, -1,
2, 2, 1, -1, 2, 0, 2, -1,
0, 2, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 2, 0, -1, 0, 2, 2, -1,
1, 2, 2, -1, 1, 2, 1, -1,
1, 2, 2, -1, 0, 2, 2, -1,
0, 0, 2, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 2, 0, -1, 0, 2, 2, -1,
1, 2, 2, -1, 2, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 2, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1,
0, 0, 0, -1, 0, 0, 0, -1 ]
normal Normal {
vector [ 1 0 0,
0.980581 0.196116 0,
0.980581 0 0.196116,
0.942809 0.235702 0.235702,
0.894427 0 0.447214,
0.801784 0.267261 0.534522,
0.707107 0 0.707107,
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0.707107 0 -0.707107,
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0.534523 0.801784 -0.267261,
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-0.534523 0.801784 -0.267261,
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}
normalIndex [ 11, 12, 10, -1, 11, 28, 12, -1,
11, 29, 28, -1, 30, 28, 29, -1,
30, 29, 31, -1, 30, 31, 32, -1,
33, 32, 31, -1, 33, 34, 32, -1,
33, 35, 34, -1, 36, 34, 35, -1,
36, 35, 37, -1, 36, 37, 38, -1,
70, 38, 37, -1, 78, 50, 49, -1,
51, 49, 50, -1, 51, 50, 52, -1,
51, 52, 53, -1, 54, 53, 52, -1,
54, 55, 53, -1, 54, 56, 55, -1,
57, 55, 56, -1, 57, 56, 58, -1,
57, 58, 59, -1, 1, 59, 58, -1,
1, 0, 59, -1, 1, 2, 0, -1,
9, 10, 8, -1, 9, 11, 10, -1,
9, 17, 11, -1, 29, 11, 17, -1,
29, 17, 39, -1, 29, 39, 31, -1,
40, 31, 39, -1, 40, 33, 31, -1,
40, 41, 33, -1, 35, 33, 41, -1,
35, 41, 42, -1, 35, 42, 37, -1,
71, 37, 42, -1, 71, 70, 37, -1,
71, 72, 70, -1, 78, 76, 77, -1,
78, 77, 50, -1, 60, 50, 77, -1,
60, 52, 50, -1, 60, 61, 52, -1,
54, 52, 61, -1, 54, 61, 62, -1,
54, 62, 56, -1, 63, 56, 62, -1,
63, 58, 56, -1, 63, 13, 58, -1,
1, 58, 13, -1, 1, 13, 3, -1,
1, 3, 2, -1, 4, 2, 3, -1,
6, 7, 8, -1, 9, 8, 7, -1,
9, 7, 16, -1, 9, 16, 17, -1,
21, 17, 16, -1, 21, 39, 17, -1,
21, 43, 39, -1, 40, 39, 43, -1,
40, 43, 44, -1, 40, 44, 41, -1,
45, 41, 44, -1, 45, 42, 41, -1,
45, 79, 42, -1, 71, 42, 79, -1,
71, 79, 73, -1, 71, 73, 72, -1,
74, 72, 73, -1, 75, 76, 74, -1,
75, 77, 76, -1, 75, 81, 77, -1,
60, 77, 81, -1, 60, 81, 64, -1,
60, 64, 61, -1, 65, 61, 64, -1,
65, 62, 61, -1, 65, 66, 62, -1,
63, 62, 66, -1, 63, 66, 18, -1,
63, 18, 13, -1, 14, 13, 18, -1,
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4, 3, 5, -1, 4, 5, 6, -1,
6, 5, 7, -1, 15, 7, 5, -1,
15, 16, 7, -1, 15, 20, 16, -1,
21, 16, 20, -1, 21, 20, 24, -1,
21, 24, 43, -1, 46, 43, 24, -1,
46, 44, 43, -1, 46, 47, 44, -1,
45, 44, 47, -1, 45, 47, 82, -1,
45, 82, 79, -1, 80, 79, 82, -1,
80, 73, 79, -1, 80, 75, 73, -1,
74, 73, 75, -1, 75, 80, 81, -1,
83, 81, 80, -1, 83, 64, 81, -1,
83, 67, 64, -1, 65, 64, 67, -1,
65, 67, 68, -1, 65, 68, 66, -1,
22, 66, 68, -1, 22, 18, 66, -1,
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14, 19, 15, -1, 14, 15, 5, -1,
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46, 24, 26, -1, 46, 26, 48, -1,
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84, 82, 47, -1, 84, 83, 82, -1,
80, 82, 83, -1, 83, 84, 67, -1,
69, 67, 84, -1, 69, 68, 67, -1,
69, 25, 68, -1, 22, 68, 25, -1,
22, 25, 23, -1, 22, 23, 19, -1,
23, 25, 26, -1, 27, 26, 25, -1,
27, 48, 26, -1, 27, 69, 48, -1,
84, 48, 69, -1, 27, 25, 69, -1 ]
solid FALSE
creaseAngle 0.5
}
}
translation -4.76837e-06 0.175036 -5.96046e-07
}
collide FALSE
}
translation -17.4789 -17.4397 796.654
rotation 0 -1 0 1.5708
scale 107.059 107.058 107.058
scaleOrientation 0 0 1 0
}
DEF GEO-ROOT Transform {
children Group {
children Collision {
children Transform {
children [
DEF _16 WorldInfo {
info "
#ROUTE LIGHTING-LOGIC_15.dummyState TO X_27.SFInt32
#ROUTE PRE-INTL-SPOT_51.on_changed TO Y3_30.SFBool
#ROUTE INTL-WHITE-MAINLIGHT_52.on_changed TO Y4_31.SFBool
#ROUTE PRE-SYS-SPOT_53.on_changed TO Y5_32.SFBool
#ROUTE SYSSETUP-WHITE-SPOT_54.on_changed TO Y6_33.SFBool
#ROUTE PRE-REG-SPOT_55.on_changed TO Y7_34.SFBool
#ROUTE REG-WHITE-SPOT_56.on_changed TO Y8_35.SFBool
#ROUTE MOOSE-SPOT_57.on_changed TO Y9_36.SFBool
#ROUTE INGAL-SPOT_58.on_changed TO Y10_37.SFBool
#ROUTE JUNGLE-SPOT_59.on_changed TO Y11_38.SFBool
"
}
Group {
children [
Group {
children Transform {
children [
DEF LIGHTING-LOGIC_17 Script {
eventOut SFTime toFaderStartTime
eventOut SFBool entranceOnOff
eventOut SFBool preIntlOnOff
eventOut SFBool intlOnOff
eventOut SFBool preSysOnOff
eventOut SFBool sysOnOff
eventOut SFBool preRegOnOff
eventOut SFBool regOnOff
eventOut SFBool mooseOnOff
eventOut SFBool ingalOnOff
eventOut SFBool jungleOnOff
eventOut SFFloat entranceFraction
eventOut SFFloat preIntlFraction
eventOut SFFloat intlFraction
eventOut SFFloat preSysFraction
eventOut SFFloat sysFraction
eventOut SFFloat preRegFraction
eventOut SFFloat regFraction
eventOut SFFloat mooseFraction
eventOut SFFloat ingalFraction
eventOut SFFloat jungleFraction
eventOut SFInt32 dummyState
eventOut SFFloat ingalDummyFraction
eventOut SFBool intlRimOnOff
eventOut SFBool sysRim1OnOff
eventOut SFBool sysRim2OnOff
eventOut SFBool regRimOnOff
eventOut SFInt32 whichDiorama
eventIn SFTime entranceFrom
eventIn SFTime entranceTo
eventIn SFTime preIntlFrom
eventIn SFTime preIntlTo
eventIn SFTime intlFrom
eventIn SFTime intlTo
eventIn SFTime preSysFrom
eventIn SFTime preSysTo
eventIn SFTime sysFrom
eventIn SFTime sysTo
eventIn SFTime preRegFrom
eventIn SFTime preRegTo
eventIn SFTime regFrom
eventIn SFTime regTo
eventIn SFTime mooseFrom
eventIn SFTime mooseTo
eventIn SFTime ingalFrom
eventIn SFTime ingalTo
eventIn SFTime jungleFrom
eventIn SFTime jungleTo
eventIn SFFloat fractionIn
eventIn SFBool toTimerActive
field SFInt32 state 10
url "vrmlscript:
function entranceTo(ts) {
toFaderStartTime = ts;
preIntlOnOff = TRUE;
state = 1;
dummyState = state;
}
//-------------------------------------------------------
/*
function entrance2To(ts) {
toFaderStartTime = ts;
preIntlOnOff = TRUE;
state = 1;
dummyState = state;
}
function entrance2From(ts) {
toFaderStartTime = ts;
entranceOnOff = TRUE;
state = -1;
dummyState = state;
}
*/
//-------------------------------------------------------
function preIntlTo(ts) {
toFaderStartTime = ts;
intlOnOff = TRUE;
intlRimOnOff = TRUE;
state = 2;
dummyState = state;
}
function preIntlFrom(ts) {
toFaderStartTime = ts;
entranceOnOff = TRUE;
state = -1;
dummyState = state;
}
//-------------------------------------------------------
function intlTo(ts) {
toFaderStartTime = ts;
preSysOnOff = TRUE;
state = 3;
dummyState = state;
}
function intlFrom(ts) {
toFaderStartTime = ts;
preIntlOnOff = TRUE;
state = 1;
dummyState = state;
}
//-------------------------------------------------------
function preSysTo(ts) {
toFaderStartTime = ts;
sysOnOff = TRUE;
sysRim1OnOff = TRUE;
sysRim2OnOff = TRUE;
state = 4;
dummyState = state;
}
function preSysFrom(ts) {
toFaderStartTime = ts;
intlOnOff = TRUE;
state = 2;
dummyState = state;
}
//-------------------------------------------------------
function sysTo(ts) {
toFaderStartTime = ts;
preRegOnOff = TRUE;
state = 5;
dummyState = state;
}
function sysFrom(ts) {
toFaderStartTime = ts;
preSysOnOff = TRUE;
state = 3;
dummyState = state;
}
//-------------------------------------------------------
function preRegTo(ts) {
toFaderStartTime = ts;
regOnOff = TRUE;
regRimOnOff = TRUE;
state = 6;
dummyState = state;
}
function preRegFrom(ts) {
toFaderStartTime = ts;
sysOnOff = TRUE;
state = 4;
dummyState = state;
}
//-------------------------------------------------------
function regTo(ts) {
toFaderStartTime = ts;
mooseOnOff = TRUE;
whichDiorama = 0;
state = 7;
dummyState = state;
}
function regFrom(ts) {
toFaderStartTime = ts;
preRegOnOff = TRUE;
state = 5;
dummyState = state;
}
//-------------------------------------------------------
function mooseTo(ts) {
toFaderStartTime = ts;
ingalOnOff = TRUE;
state = 8;
dummyState = state;
}
function mooseFrom(ts) {
toFaderStartTime = ts;
//regOnOff = TRUE;
state = 6;
dummyState = state;
}
//-------------------------------------------------------
function ingalTo(ts) {
toFaderStartTime = ts;
jungleOnOff = TRUE;
state = 9;
dummyState = state;
}
function ingalFrom(ts) {
toFaderStartTime = ts;
mooseOnOff = TRUE;
state = 7;
dummyState = state;
}
//-------------------------------------------------------
function jungleTo(ts) {
toFaderStartTime = ts;
state = 10;
dummyState = state;
}
function jungleFrom(ts) {
toFaderStartTime = ts;
ingalOnOff = TRUE;
state = 8;
dummyState = state;
}
//-------------------------------------------------------
function toTimerActive(isActive) {
if (!isActive)
if (state == -1) {
preIntlOnOff = FALSE;
}
else if (state == 1) {
entranceOnOff = FALSE;
intlOnOff = FALSE;
intlRimOnOff = FALSE;
}
else if (state == 2) {
preIntlOnOff = FALSE;
preSysOnOff = FALSE;
}
else if (state == 3) {
intlOnOff = FALSE;
intlRimOnOff = FALSE;
sysOnOff = FALSE;
sysRim1OnOff = FALSE;
sysRim2OnOff = FALSE;
}
else if (state == 4) {
intlOnOff = FALSE;
preSysOnOff = FALSE;
preRegOnOff = FALSE;
}
else if (state == 5) {
sysOnOff = FALSE;
sysRim1OnOff = FALSE;
sysRim2OnOff = FALSE;
regOnOff = FALSE;
regRimOnOff = FALSE;
}
else if (state == 6) {
preRegOnOff = FALSE;
mooseOnOff = FALSE;
whichDiorama = 1;
}
else if (state == 7) {
ingalOnOff = FALSE;
regRimOnOff = FALSE;
}
else if (state == 8) {
mooseOnOff = FALSE;
jungleOnOff = FALSE;
}
else if (state == 9) {
ingalOnOff = FALSE;
}
}
//-------------------------------------------------------
function fractionIn(value) {
if (state == -1) {
entranceFraction = value;
preIntlFraction = 1-value;
} else
if (state == 1) {
entranceFraction = 1-value;
preIntlFraction = value;
intlFraction = 1-value;
} else
if (state == 2) {
preIntlFraction = 1-value;
intlFraction = value;
preSysFraction = 1-value;
} else
if (state == 3) {
intlFraction = 1-value;
preSysFraction = value;
sysFraction = 1-value;
} else
if (state == 4) {
intlFraction = 1-value;
preSysFraction = 1-value;
sysFraction = value;
preRegFraction = 1-value;
} else
if (state == 5) {
sysFraction = 1-value;
preRegFraction = value;
regFraction = 1-value;
} else
if (state == 6) {
preRegFraction = 1-value;
regFraction = value;
mooseFraction = 1-value;
} else
if (state == 7) {
//regFraction = 1-value;
mooseFraction = value;
ingalFraction = 1-value;
} else
if (state == 8) {
mooseFraction = 1-value;
ingalFraction = value;
jungleFraction = 1-value;
} else
if (state == 9) {
ingalFraction = 1-value;
jungleFraction = value;
}
}
function entranceFrom(value, time)
{
}
"
}
DEF TO-TIMER TimeSensor {
cycleInterval 4
#startTime 0
startTime 1
stopTime 0
}
DEF ENTRANCE-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.2, 1 ]
}
DEF PREINTL-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.2, 1 ]
}
DEF INTL-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.2, 1 ]
}
DEF PRESYS-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.2, 1 ]
}
DEF SYS-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.1, 1 ]
}
DEF SYS-RIM2-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.1, 0.42 ]
}
DEF PREREG-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.2, 1 ]
}
DEF REG-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.1, 1 ]
}
DEF REG-RIM-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.1, 0.66 ]
}
DEF MOOSE-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.1, 1 ]
}
DEF INGAL-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.1, 1 ]
}
DEF JUNGLE-LIGHT-ENGINE ScalarInterpolator {
key [ 0, 0.5, 1 ]
keyValue [ 0, 0.1, 1 ]
}
Group {
children [
DEF TEXTURE-PRELOADER Transform {
children [
Transform {
children Shape {
appearance Appearance {
material DEF _31 Material {
ambientIntensity 0
diffuseColor 0 0 0
specularColor 0 0 0
emissiveColor 0.1 0.1 0.1
shininess 0.2
transparency 0
}
texture DEF FORM-TEX_32 ImageTexture {
url "form.jpg"
repeatS TRUE
repeatT TRUE
}
}
geometry IndexedFaceSet {
coord Coordinate {
point [ -1 -0.5 0,
1 -0.5 0,
1 0.5 0,
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DEF IpanelMovieXform Transform {
children [
Transform {
children DEF IpanelMovieTrigger ProximitySensor {
size 1 1 1
}
center 0 0 0
}
Sound {
source USE SCREEN1-TEX_33
# source DEF IpanelMovie AudioClip {
# url "movies/screen1.wav"
# loop FALSE
# startTime 0
# stopTime 0
# description ""
# }
intensity 0.5
minFront 3
maxFront 4.5
minBack 3
maxBack 4.5
spatialize FALSE
},
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translation -27.828 20.0848 780.387
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DEF SysSetupMovieXform Transform {
children [
Transform {
children DEF SysSetupMovieTrigger ProximitySensor {
size 1 1 1
}
center 0 0 0
}
Sound {
source USE SCREEN2-TEX_34
# source DEF SysSetupMovie AudioClip {
# url "movies/screen2.wav"
# loop FALSE
# startTime 0
# stopTime 0
# description ""
# }
intensity 0.45
minFront 3
maxFront 4.5
minBack 3
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spatialize FALSE
},
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translation -38.9371 18.1389 793.606
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DEF CustRegMovieXform Transform {
children [
Transform {
children DEF CustRegMovieTrigger ProximitySensor {
size 1 1 1
}
center 0 0 0
}
Sound {
source USE SCREEN3-TEX_39
# source DEF CustRegMovie AudioClip {
# url "movies/screen3.wav"
# loop FALSE
# startTime 0
# stopTime 0
# description ""
# }
intensity 0.45
minFront 2
maxFront 3.5
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maxBack 3.5
spatialize FALSE
},
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Transform {
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bothArrows 0
faceLeft 1
toUrl "#JUNGLE"
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scale 0.829645 0.679709 0.679496
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DEF LABEL-REG Transform {
children Shape {
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texture USE REG-TEX_40
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solid TRUE
creaseAngle 0.5
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translation -0.00784683 -2.84217e-14 0.145691
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DEF LABEL-SYSTEM Transform {
children Shape {
appearance Appearance {
material Material {
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texture USE SYSTEM-TEX_41
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geometry IndexedFaceSet {
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DEF LABEL-INTL Transform {
children Shape {
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texture USE LANGUAGE-TEX_36
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geometry IndexedFaceSet {
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collide FALSE
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DEF TMP-SOUND-FIX Transform {
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children DEF entrySound Sound {
source DEF entryClip AudioClip {
url "sounds/upLoop.wav"
loop TRUE
startTime 1
stopTime 0
description ""
}
intensity 0.5
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minBack 6
maxBack 10
spatialize FALSE
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DEF exitSoundXform Transform {
children DEF exitSound Sound {
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maxBack 10
spatialize FALSE
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scaleOrientation 0 0 1 0
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DEF mid2SoundXform Transform {
children DEF mid2Sound Sound {
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intensity 0.4
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minBack 2
maxBack 10
spatialize FALSE
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DEF mid3SoundXform Transform {
children DEF mid3Sound Sound {
source USE entryClip
intensity 0.4
minFront 2
maxFront 10
minBack 2
maxBack 10
spatialize FALSE
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DEF DIORAMA-SWITCH-ROOT Transform {
children DEF DIORAMA-SWITCH_88 Switch {
whichChoice 0
choice [
DEF DIORAMA-ROOT Transform {
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DEF INGAL-ROOT Transform {
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DEF INGAL-ROOT Transform {
children [
Transform {
children Group {
children Transform {
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squareColorIn 0.5 0 0.1
url "innovationsTeaser.html"
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parameter "target=secondary"
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scale 1.0001 1 0.999904
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Transform {
children Group {
children Transform {
children DEF NAV-INGAL_90 NavLite {
diffuseColor 0.170833 0.169566 0.25
faceLeft 1
fromUrl "#MOOSE"
fromDescrip "Back To System Tour Model"
toUrl "#JUNGLE"
toDescrip "To Jungle Island Model"
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rotation 0 1 0 2.61887
scale 1 0.999999 1
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DEF ingalmodel Transform {
children [
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children Shape {
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material Material {
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geometry IndexedFaceSet {
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solid FALSE
creaseAngle 0.5
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DEF glazing Transform {
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DEF beige Transform {
children Shape {
appearance Appearance {
material DEF mat_91 Material {
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ROUTE NAVICON8_68.resumeTimeOut TO TIMER_15.set_startTime
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ROUTE NAVICON8_68.pauseTimeOut TO TIMER_15.set_stopTime
ROUTE NAVICON4_63.pauseTimeOut TO TIMER_15.set_stopTime
ROUTE NAV-ENTRANCE.fromTriggerTime TO LIGHTING-LOGIC_17.entranceFrom
ROUTE NAV-ENTRANCE.toTriggerTime TO LIGHTING-LOGIC_17.entranceTo
ROUTE NAV-PRE-INTL.fromTriggerTime TO LIGHTING-LOGIC_17.preIntlFrom
ROUTE NAV-PRE-INTL.toTriggerTime TO LIGHTING-LOGIC_17.preIntlTo
ROUTE NAV-INTL.fromTriggerTime TO LIGHTING-LOGIC_17.intlFrom
ROUTE NAV-INTL.toTriggerTime TO LIGHTING-LOGIC_17.intlTo
ROUTE NAV-PRE-SYS.fromTriggerTime TO LIGHTING-LOGIC_17.preSysFrom
ROUTE NAV-PRE-SYS.toTriggerTime TO LIGHTING-LOGIC_17.preSysTo
ROUTE NAV-SYS.fromTriggerTime TO LIGHTING-LOGIC_17.sysFrom
ROUTE NAV-SYS.toTriggerTime TO LIGHTING-LOGIC_17.sysTo
ROUTE NAV-PRE-REG.fromTriggerTime TO LIGHTING-LOGIC_17.preRegFrom
ROUTE NAV-PRE-REG.toTriggerTime TO LIGHTING-LOGIC_17.preRegTo
ROUTE NAV-REG.fromTriggerTime TO LIGHTING-LOGIC_17.regFrom
ROUTE NAV-REG.toTriggerTime TO LIGHTING-LOGIC_17.regTo
ROUTE NAV-MOOSE_96.fromTriggerTime TO LIGHTING-LOGIC_17.mooseFrom
ROUTE NAV-MOOSE_96.toTriggerTime TO LIGHTING-LOGIC_17.mooseTo
ROUTE NAV-INGAL_90.fromTriggerTime TO LIGHTING-LOGIC_17.ingalFrom
ROUTE NAV-INGAL_90.toTriggerTime TO LIGHTING-LOGIC_17.ingalTo
ROUTE NAV-JUNGLE_93.fromTriggerTime TO LIGHTING-LOGIC_17.jungleFrom
ROUTE NAV-JUNGLE_93.toTriggerTime TO LIGHTING-LOGIC_17.jungleTo
ROUTE TO-TIMER.fraction_changed TO LIGHTING-LOGIC_17.fractionIn
ROUTE TO-TIMER.isActive TO LIGHTING-LOGIC_17.toTimerActive
ROUTE LIGHTING-LOGIC_17.toFaderStartTime TO TO-TIMER.set_startTime
ROUTE LIGHTING-LOGIC_17.entranceFraction TO ENTRANCE-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.preIntlFraction TO PREINTL-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.intlFraction TO INTL-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.preSysFraction TO PRESYS-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.sysFraction TO SYS-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.sysFraction TO SYS-RIM2-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.preRegFraction TO PREREG-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.regFraction TO REG-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.regFraction TO REG-RIM-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.mooseFraction TO MOOSE-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.ingalFraction TO INGAL-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.jungleFraction TO JUNGLE-LIGHT-ENGINE.set_fraction
ROUTE LIGHTING-LOGIC_17.entranceOnOff TO ENTRANCE-MAINLIGHT.set_on
ROUTE ENTRANCE-LIGHT-ENGINE.value_changed TO ENTRANCE-MAINLIGHT.set_intensity
ROUTE LIGHTING-LOGIC_17.preIntlOnOff TO PRE-INTL-SPOT.set_on
ROUTE PREINTL-LIGHT-ENGINE.value_changed TO PRE-INTL-SPOT.set_intensity
ROUTE LIGHTING-LOGIC_17.intlRimOnOff TO INTL-WHITE-RIMLIGHT.set_on
ROUTE INTL-LIGHT-ENGINE.value_changed TO INTL-WHITE-RIMLIGHT.set_intensity
ROUTE LIGHTING-LOGIC_17.intlOnOff TO INTL-WHITE-MAINLIGHT.set_on
ROUTE INTL-LIGHT-ENGINE.value_changed TO INTL-WHITE-MAINLIGHT.set_intensity
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ROUTE LIGHTING-LOGIC_17.sysRim1OnOff TO SYSSETUP-BLUE-RIMLIGHT.set_on
ROUTE SYS-LIGHT-ENGINE.value_changed TO SYSSETUP-BLUE-RIMLIGHT.set_intensity
ROUTE LIGHTING-LOGIC_17.sysRim2OnOff TO SYSSETUP-RED-RIMLIGHT.set_on
ROUTE SYS-RIM2-ENGINE.value_changed TO SYSSETUP-RED-RIMLIGHT.set_intensity
ROUTE LIGHTING-LOGIC_17.sysOnOff TO SYSSETUP-WHITE-SPOT.set_on
ROUTE SYS-LIGHT-ENGINE.value_changed TO SYSSETUP-WHITE-SPOT.set_intensity
ROUTE LIGHTING-LOGIC_17.preRegOnOff TO PRE-REG-SPOT.set_on
ROUTE PREREG-LIGHT-ENGINE.value_changed TO PRE-REG-SPOT.set_intensity
ROUTE LIGHTING-LOGIC_17.regRimOnOff TO REG-PURPLE-RIMLIGHT.set_on
ROUTE REG-RIM-ENGINE.value_changed TO REG-PURPLE-RIMLIGHT.set_intensity
ROUTE LIGHTING-LOGIC_17.regOnOff TO REG-WHITE-SPOT.set_on
ROUTE REG-LIGHT-ENGINE.value_changed TO REG-WHITE-SPOT.set_intensity
ROUTE LIGHTING-LOGIC_17.mooseOnOff TO MOOSE-SPOT.set_on
ROUTE MOOSE-LIGHT-ENGINE.value_changed TO MOOSE-SPOT.set_intensity
ROUTE LIGHTING-LOGIC_17.ingalOnOff TO INGAL-SPOT.set_on
ROUTE INGAL-LIGHT-ENGINE.value_changed TO INGAL-SPOT.set_intensity
ROUTE LIGHTING-LOGIC_17.jungleOnOff TO JUNGLE-SPOT.set_on
ROUTE JUNGLE-LIGHT-ENGINE.value_changed TO JUNGLE-SPOT.set_intensity
ROUTE FLASHER_14.value_changed TO NAVICON4_63.set_squareColorIn
ROUTE FLASHER_14.value_changed TO NAVICON8_68.set_squareColorIn
ROUTE FLASHER_14.value_changed TO NAVICON10_71.set_squareColorIn
ROUTE GlobeVis.enterTime TO SpinTime.set_startTime
ROUTE GlobeVis.exitTime TO SpinTime.set_stopTime
ROUTE NAVICON10_71.resumeTimeOut TO SpinTime.set_startTime
ROUTE NAVICON8_68.resumeTimeOut TO SpinTime.set_startTime
ROUTE NAVICON4_63.resumeTimeOut TO SpinTime.set_startTime
ROUTE NAVICON10_71.pauseTimeOut TO SpinTime.set_stopTime
ROUTE NAVICON8_68.pauseTimeOut TO SpinTime.set_stopTime
ROUTE NAVICON4_63.pauseTimeOut TO SpinTime.set_stopTime
ROUTE SpinTime.fraction_changed TO SpinInterp.set_fraction
ROUTE SpinInterp.value_changed TO SpinXform.set_rotation
# ROUTE IpanelMovieTrigger.enterTime TO IpanelMovie.set_startTime
# ROUTE Screen1Touch.touchTime TO IpanelMovie.set_startTime
#ROUTE IpanelMovieTrigger.enterTime TO SCREEN1-TEX_33.set_startTime
ROUTE Screen1Touch.touchTime TO SCREEN1-TEX_33.set_startTime
ROUTE IpanelMovieTrigger.enterTime TO SCREEN1-TEX_33.set_startTime
# ROUTE SysSetupMovieTrigger.enterTime TO SysSetupMovie.set_startTime
# ROUTE Screen2Touch.touchTime TO SysSetupMovie.set_startTime
# ROUTE CustRegMovieTrigger.enterTime TO CustRegMovie.set_startTime
ROUTE Screen2Touch.touchTime TO SCREEN2-TEX_34.set_startTime
ROUTE SysSetupMovieTrigger.enterTime TO SCREEN2-TEX_34.set_startTime
#ROUTE Screen3Touch_73.touchTime TO CustRegMovie.set_startTime
ROUTE Screen3Touch_73.touchTime TO SCREEN3-TEX_39.set_startTime
ROUTE CustRegMovieTrigger.enterTime TO SCREEN3-TEX_39.set_startTime
ROUTE FLASHER_14.value_changed TO NAVICON16_89.set_squareColorIn
ROUTE FLASHER_14.value_changed TO NAVICON14_94.set_squareColorIn
ROUTE FLASHER_14.value_changed TO NAVICON13_95.set_squareColorIn
ROUTE LIGHTING-LOGIC_17.whichDiorama TO DIORAMA-SWITCH_88.set_whichChoice